gdkPangoRendererSetStipple: gdkPangoRendererSetStipple
Description
Sets the stipple for one render part (foreground, background, underline,
etc.) Note that this is overwritten when iterating through the individual
styled runs of a PangoLayout or PangoLayoutLine. This function is thus
only useful when you call low level functions like pangoRendererDrawGlyphs
directly, or in the 'prepare_run' virtual function of a subclass of
GdkPangoRenderer.Usage
gdkPangoRendererSetStipple(object, part, stipple)