getPlayerDirection: Get player direction as unit vector
Description
Returns a unit vector describing the current direction a player is facing.
The default is to get the direction for the first player spawned in the Minecraft,
world, but the directions of other players can be gotten using the player_id
argument.
Usage
getPlayerDirection(player_id = NULL)
Arguments
player_id
Integer giving the ID of a player. You can find IDs of all
current players using getPlayerIds().
Value
A numeric vector of length 3 with coordinates of the player's current
direction (gaze) as a unit vector, (x,y,z).
Details
x is east/west with east being the positive direction. y
is up/down with up being the positive direction, and z is
north/south with south being the positive direction.