# NOT RUN {
## Only run this example in interactive R sessions
if (interactive()) {
# Open this application in multiple browsers, then close the browsers.
shinyApp(
ui = basicPage("onStop demo"),
server = function(input, output, session) {
onStop(function() cat("Session stopped\n"))
},
onStart = function() {
cat("Doing application setup\n")
onStop(function() {
cat("Doing application cleanup\n")
})
}
)
}
# In the example above, onStop() is called inside of onStart(). This is
# the pattern that should be used when creating a shinyApp() object from
# a function, or at the console. If instead you are writing an app.R which
# will be invoked with runApp(), you can do it that way, or put the onStop()
# before the shinyApp() call, as shown below.
# }
# NOT RUN {
# ==== app.R ====
cat("Doing application setup\n")
onStop(function() {
cat("Doing application cleanup\n")
})
shinyApp(
ui = basicPage("onStop demo"),
server = function(input, output, session) {
onStop(function() cat("Session stopped\n"))
}
)
# ==== end app.R ====
# Similarly, if you have a global.R, you can call onStop() from there.
# ==== global.R ====
cat("Doing application setup\n")
onStop(function() {
cat("Doing application cleanup\n")
})
# ==== end global.R ====
# }
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