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AmigaFFH (version 0.4.3)

rawToAmigaBitmapFont: Coerce raw data into an AmigaBitmapFont class object

Description

AmigaBitmapFont objects are comprehensive representations of binary Amiga font subset files. The file name is usually simply a numeric number indicating the font height in pixels. Use this function to convert raw content from such a file to an AmigaBitmapFont object.

Usage

rawToAmigaBitmapFont(x, ...)

Value

A vector of raw data representing x.

Arguments

x

An AmigaBitmapFont object which needs to be converted into raw data.

...

Currently ignored.

Author

Pepijn de Vries

Details

This function converts raw data as stored in font bitmap files. These files are stored in subdirectories with the font's name and usually have the font height in pixels as file name. This function is effectively the inverse of as.raw.

See Also

Other AmigaBitmapFont.operations: AmigaBitmapFont, availableFontSizes(), c(), fontName(), font_example, getAmigaBitmapFont(), rasterToAmigaBitmapFont(), rawToAmigaBitmapFontSet(), read.AmigaBitmapFontSet(), read.AmigaBitmapFont(), write.AmigaBitmapFont()

Other raw.operations: as.AmigaBasic(), as.raw.AmigaBasic(), colourToAmigaRaw(), packBitmap(), rawToAmigaBasicBMAP(), rawToAmigaBasicShape(), rawToAmigaBasic(), rawToAmigaBitmapFontSet(), rawToAmigaIcon(), rawToHWSprite(), rawToIFFChunk(), rawToSysConfig(), simpleAmigaIcon()

Examples

Run this code
if (FALSE) {
## first create raw data that can be converted into a AmigaBitmapFont
data(font_example)
font.raw <- as.raw(getAmigaBitmapFont(font_example, 9))

## Convert it back into an AmigaBitmapFont object:
font <- rawToAmigaBitmapFont(font.raw)
}

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