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calculate the corners of a mesh's bouning box
meshcube(x)
returns a 8 x 3 matrix with the coordinates of the corners of the bounding box.
object of class 'mesh3d'
require(rgl) data(boneData) mc <- meshcube(skull_0144_ch_fe.mesh) if (FALSE) { spheres3d(mc) wire3d(skull_0144_ch_fe.mesh) }
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