connectable
and make a network connection to it..gSocketClientConnect(object, connectable, cancellable = NULL, .errwarn = TRUE)
object
connectable
GSocketConnectable
specifying the remote address.cancellable
GCancellable
object, NULL
to ignore.GSocketConnection
] a GSocketConnection
on success, NULL
on error.error
GError
for error reporting, or NULL
to ignore.GSocketConnection
is constructed
and returned. The caller owns this new object and must drop their
reference to it when finished with it.
The type of the GSocketConnection
object returned depends on the type of
the underlying socket that is used. For instance, for a TCP/IP connection
it will be a GTcpConnection
.
The socket created will be the same family as the the address that the
connectable
resolves to, unless family is set with gSocketClientSetFamily
or indirectly via gSocketClientSetLocalAddress
. The socket type
defaults to G_SOCKET_TYPE_STREAM
but can be set with
gSocketClientSetSocketType
.
If a local address is specified with gSocketClientSetLocalAddress
the
socket will be bound to this address before connecting.
Since 2.22