gSocketListenerAddAddress: gSocketListenerAddAddress
Description
Creates a socket of type type
and protocol protocol
, binds
it to address
and adds it to the set of sockets we're accepting
sockets from.Usage
gSocketListenerAddAddress(object, address, type, protocol, source.object, .errwarn = TRUE)
Arguments
source.object
Optional GObject
identifying this source .errwarn
Whether to issue a warning on error or fail silently
Value
A list containing the following elements:
- retval
- [logical]
TRUE
on success, FALSE
on error. effective.address
- location to store the address that was bound to, or
NULL
. error
GError
for error reporting, or NULL
to ignore.
Details
Note that adding an IPv6 address, depending on the platform,
may or may not result in a listener that also accepts IPv4
connections. For more determinstic behaviour, see
gSocketListenerAddInetPort
.
source.object
will be passed out in the various calls
to accept to identify this particular source, which is
useful if you're listening on multiple addresses and do
different things depending on what address is connected to.
If successful and effective.address
is non-NULL
then it will
be set to the address that the binding actually occured at. This
is helpful for determining the port number that was used for when
requesting a binding to port 0 (ie: "any port"). This address, if
requested, belongs to the caller and must be freed.
Since 2.22