Usage
gdkPixbufRenderToDrawable(object, drawable, gc, src.x = 0, src.y = 0, dest.x, dest.y, width = -1, height = -1, dither = "GDK_RGB_DITHER_NORMAL", x.dither = 0, y.dither = 0)
Arguments
drawable
Destination drawable.
src.x
Source X coordinate within pixbuf.
src.y
Source Y coordinate within pixbuf.
dest.x
Destination X coordinate within drawable.
dest.y
Destination Y coordinate within drawable.
width
Width of region to render, in pixels, or -1 to use pixbuf width
height
Height of region to render, in pixels, or -1 to use pixbuf height
dither
Dithering mode for GdkRGB.
x.dither
X offset for dither.
y.dither
Y offset for dither.