RFgetMethodNames(show=TRUE)
gauss.method=_a valid method string_
as an additional argument
to RFoptions(gauss.method=_a valid method string_)
.
The following methods are available:
circulant embedding
.
Introduced by Dietrich & Newsam (1993) and Wood and Chan (1994). Circulant embedding is a fast simulation method based on Fourier transformations. It is garantueed to be an exact method for covariance functions with finite support, e.g. the spherical model.
See alsocutoff embedding
andintrinsic embedding
for
variants of the method.
cutoff embedding
.
Modified circulant embedding method so that exact simulation is garantueed
for further covariance models, e.g. the whittle matern model.
In fact, the circulant embedding is called with the cutoff
hypermodel, seecutoff embedding
halfens the maximum number of
elements models used to define the covariance function of interest
(from 10 to 5).Here multiplicative models are not allowed (yet).
direct matrix decomposition
.
This method is based on the well-known method for simulating
any multivariate Gaussian distribution, using the square root of the
covariance matrix. The method is pretty slow and limited to
about 8000 points, i.e. a 20x20x20 grid in three dimensions.
This implementation can use the Cholesky decomposition and
the singular value decomposition.
It allows for arbitrary points and arbitrary grids.hyperplane method
.
The method is based on a tessellation of the space by
hyperplanes. Each cell takes a spatially constant value
of an i.i.d. random variables. The superposition of several
such random fields yields approximatively a Gaussian random field.intrinsic embedding
.
Modified circulant embedding so that exact simulation is garantueed
for furthervariogrammodels, e.g. the fractal brownian one.
Note that the simulated random field is alwaysnon-stationary.
In fact, the circulant embedding is called with the Stein
hypermodel, seeHere multiplicative models are not allowed (yet).
add.MPP
(Random coins).
Here the functions are elements
of the intersection$L_1 \cap L_2$of the Hilbert spaces$L_1$and$L_2$.
A random field Z is obtained by adding the marks:$$Z(\cdot) = \sum_{[x_i,m_i] \in \Pi} m_i(\cdot - x_i)$$In this package, only stationary Poisson point fields
are allowed
as underlying unmarked point processes.
Thus, if the marks$m_i$are all indicator functions, we obtain
a Poisson random field. If the intensity of the Poisson
process is high we obtain an approximative Gaussian random
field by the central limit theorem - this is theadd.mpp
method.max.MPP
(Boolean functions).
If the random functions are multiplied by suitable,
independent random values, and then the maximum is
taken, a max-stable random field with unit Frechet margins
is obtained - this is themax.mpp
method.nugget
.
The method allows for generating a random field of
independent Gaussian random variables. In the isotropic case
and if the simple notation of a model (withmodel
andparam
)
is used, this method is called automatically if the nugget
effect is positive except the method"circulant embedding"
or"direct"
have been explicitely. The method has been extended to zonal anisotropies, see
also argumentnugget.tol
in
particular
method
-- details missing --sequential
This method is programmed for spatio-temporal models
where the field is modelled sequentially in the time direction
conditioned on the previous$k$instances.
For$k=5$the method has its limits for about 1000 spatial
points. It is an approximative method. The larger$k$the
better.
It also works for certain grids where the last dimension should
contain the highest number of grid points.spectral TBM
(Spectral turning bands).
The principle ofspectral TBM
does not differ from the other
turning bands methods. However, line simulations are performed by a
spectral technique (Mantoglou and Wilson, 1982).The standard method allows for the simulation of 2-dimensional random fields defined on arbitrary points or arbitrary grids. Here realisation is given as the cosine with random amplitude and random phase.
TBM2
,TBM3
(Turning bands methods; turning layers).
It is generally difficult to use the turning bands method
(TBM2
) directly
in the 2-dimensional space.
Instead, 2-dimensional random fields are frequently obtained
by simulating a 3-dimensional random field (usingTBM3
) and taking a 2-dimensional cross-section.
TBM3 allows for multiplicative models; in case of anisotropy the
anisotropy matrices must be multiples of the first matrix or the
anisotropy matrix consists of a time component only (i.e. all
components are zero except the very last one).
TBM2
andTBM3
allow for arbitrary points, and
arbitrary grids
(arbitrary number of points in each direction, arbitrary grid length
for each direction).Note:Both the precision and the simulation time
depend heavily onTBM*.linesimustep
andTBM*.linesimufactor
that can be set byTBM*.linesimufactor=2
is too small.The turning layers are used for the simulations with time component. Here, if the model is a multiplicative covariance function then the product may contain matrices with pure time component. All the other matrices must be equal up to a factor and the temporal part of the anisotropy matrix (right column) may contain only zeros, except the very last entry.
Lantuejoul, Ch. (2002) Geostatistical simulation. New York: Springer. Schlather, M. (1999) An introduction to positive definite functions and to unconditional simulation of random fields. Technical report ST 99-10, Dept. of Maths and Statistics, Lancaster University.
Original work:
Wood, A.T.A. and Chan, G. (1994) Simulation of stationary Gaussian processes in$[0,1]^d$J. Comput. Graph. Stat.3, 409-432.
The code used inRandomFieldsis based on Dietrich and Newsam (1996).
Matheron, G. (1973) The intrinsic random functions and their applications.Adv. Appl. Probab.5, 439-468.
Schlather, M. (2004) Turning layers: A space-time extension of turning bands.Submitted
RFgetMethodNames()
FinalizeExample()
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