If indexAlpha is a single value then the function returns an
object of class "normals" with the following components:
normals
Three-column matrix with the euclidean coordinates of the
normal vectors.
centers
Three-column matrix with the euclidean
coordinates of the centers of the triangles that form the
\(\alpha\)-shape.
Otherwise surfaceNormals returns a list of class
"normals-List" (each object in the list as described above).
Arguments
x
An object of class "ashape3d" that represents the
\(\alpha\)-shape of a given sample of points in the three-dimensional
space, see ashape3d.
indexAlpha
A single value or vector with the indexes of
as3d$alpha that should be used for the computation, see Details.
display
Logical, if TRUE, surfaceNormals open a new rgl device
and display the related \(\alpha\)-shape and its normals vectors.
col
Color of the normal vectors.
scale
Scale parameter to control the length of the surface normals,
only affect display.
...
Material properties. See material3d for
details.
Details
The function surfaceNormals computes the normal vectors of all the
triangles which belong to the boundary of the \(\alpha\)-shape for each
value of \(\alpha\) in x$alpha[indexAlpha]. The magnitude of each
vector is equal to the area of its associated triangle.
If indexAlpha="all" or indexAlpha="ALL" then the function
computes the normal vectors for all values of \(\alpha\) in
as3d$alpha.