Learn R Programming

base (version 3.3)

class: Object Classes

Description

R possesses a simple generic function mechanism which can be used for an object-oriented style of programming. Method dispatch takes place based on the class of the first argument to the generic function.

Usage

class(x) class(x) <- value unclass(x) inherits(x, what, which = FALSE)
oldClass(x) oldClass(x) <- value

Arguments

x
a R object
what, value
a character vector naming classes. value can also be NULL.
which
logical affecting return value: see ‘Details’.

Formal classes

An additional mechanism of formal classes, nicknamed “S4”, is available in package methods which is attached by default. For objects which have a formal class, its name is returned by class as a character vector of length one and method dispatch can happen on several arguments, instead of only the first. However, S3 method selection attempts to treat objects from an S4 class as if they had the appropriate S3 class attribute, as does inherits. Therefore, S3 methods can be defined for S4 classes. See the ‘Classes’ and ‘Methods’ help pages for details. The replacement version of the function sets the class to the value provided. For classes that have a formal definition, directly replacing the class this way is strongly deprecated. The expression as(object, value) is the way to coerce an object to a particular class. The analogue of inherits for formal classes is is. The two functions behave consistently with one exception: S4 classes can have conditional inheritance, with an explicit test. In this case, is will test the condition, but inherits ignores all conditional superclasses.

Details

Here, we describe the so called “S3” classes (and methods). For “S4” classes (and methods), see ‘Formal classes’ below.

Many R objects have a class attribute, a character vector giving the names of the classes from which the object inherits. If the object does not have a class attribute, it has an implicit class, "matrix", "array" or the result of mode(x) (except that integer vectors have implicit class "integer"). (Functions oldClass and oldClass<- get and set the attribute, which can also be done directly.)

When a generic function fun is applied to an object with class attribute c("first", "second"), the system searches for a function called fun.first and, if it finds it, applies it to the object. If no such function is found, a function called fun.second is tried. If no class name produces a suitable function, the function fun.default is used (if it exists). If there is no class attribute, the implicit class is tried, then the default method.

The function class prints the vector of names of classes an object inherits from. Correspondingly, class<- sets the classes an object inherits from. Assigning NULL removes the class attribute.

unclass returns (a copy of) its argument with its class attribute removed. (It is not allowed for objects which cannot be copied, namely environments and external pointers.)

inherits indicates whether its first argument inherits from any of the classes specified in the what argument. If which is TRUE then an integer vector of the same length as what is returned. Each element indicates the position in the class(x) matched by the element of what; zero indicates no match. If which is FALSE then TRUE is returned by inherits if any of the names in what match with any class.

All but inherits are primitive functions.

See Also

UseMethod, NextMethod, ‘group generic’, ‘internal generic

Examples

Run this code
x <- 10
class(x) # "numeric"
oldClass(x) # NULL
inherits(x, "a") #FALSE
class(x) <- c("a", "b")
inherits(x,"a") #TRUE
inherits(x, "a", TRUE) # 1
inherits(x, c("a", "b", "c"), TRUE) # 1 2 0

Run the code above in your browser using DataLab