Usage
spectrum_oa(cluster, material, medium = 1.33, quadrature = c("gl", "qmc", "random", "cheap"), Nq = 100, iterative = FALSE, precision = 0.001, Qmax = 10000, dN = Nq, method = c("solve", "cg", "oos"), Nsca = 50, maxiter = 30, tol = 1e-04, progress = FALSE, verbose = TRUE)
Arguments
medium
refractive index medium
quadrature
quadrature method, using either Gauss Legendre quadrature (default), Quasi Monte Carlo, random, or "cheap" (3 Axes)
Nq
number of integration points
iterative
logical, increase N until convergence (QMC only)
precision
relative diff between two runs (QMC only)
Qmax
maximum N if convergence not attained (QMC only)
dN
iterative increase in N (QMC only)
method
linear system (solve), conjugate-gradient (cg), or order-of-scattering (oos)
Nsca
quadrature points for scattering cross-section
maxiter
integer termination of iterative solver
tol
double, tolerance of iterative solver
progress
print progress lines