random_element(x)
- pick a random element from any input vector or list
random_int(min = 0, max = 9999, size = 1)
- random integer
random_digit()
- random integer between 0 and 9
random_digit_not_zero()
- random integer between 1 and 9
random_digit_or_empty()
- random integer between 0 and 9 or empty
character string
random_digit_not_zero_or_empty()
- random integer between 1 and 9 or empty
character string
random_letter()
- random letter
numerify(text = '###')
- replace a template with numbers
lexify(text = '????')
- replace a template with letters
bothify(text = '## ??')
- both numerify and lexify together
check_locale(x)
- check a locale to see if it exists, if not, stop with
error message
randomize_nb_elements(x)
- Returns a random value near number.
param number: value to which the result must be near
param le: result must be lower or equal to number
param ge: result must be greater or equal to number
returns: a random int near number