random_element(x) - pick a random element from any input vector or list
random_int(min = 0, max = 9999, size = 1) - random integer
random_digit() - random integer between 0 and 9
random_digit_not_zero() - random integer between 1 and 9
random_digit_or_empty() - random integer between 0 and 9 or empty
character string
random_digit_not_zero_or_empty() - random integer between 1 and 9 or empty
character string
random_letter() - random letter
numerify(text = '###') - replace a template with numbers
lexify(text = '????') - replace a template with letters
bothify(text = '## ??') - both numerify and lexify together
check_locale(x) - check a locale to see if it exists, if not, stop with
error message
randomize_nb_elements(x) - Returns a random value near number.
param number: value to which the result must be near
param le: result must be lower or equal to number
param ge: result must be greater or equal to number
returns: a random int near number