make.bisse
more straightforward.
clade.tree
objects have their own plotting methods.make.clade.tree(tree, clades)
clades.from.polytomies(tree)
clades.from.classification(tree, class, check=TRUE)
ape
tree
and each element is a character vector containing the
names of species contained within that clade.tree$tip.label
, indicating the
class to which each tip belongs.make.bisse
takes a tree and a named
character state vector. If the phylogenetic tree contains information
about the membership of clades, then the unresolved clade information
can be constructed automatically. The names chosen should therefore
reflect the names used in the state information.