if (FALSE) {
##################################
# prerequisite: loaded ae emuDB
# (see ?load_emuDB for more information)
# add perspective called "justTones" to the ae emuDB
add_perspective(emuDBhandle = ae,
name = "justTones")
# add levelCanvasOrder so only the "Tone" level is displayed
set_levelCanvasesOrder(emuDBhandle = ae,
perspectiveName = "justTones",
order = c("Tone"))
# list perspectives of ae emuDB
list_perspectives(emuDBhandle = ae)
# remove newly added perspective
remove_perspective(emuDBhandle = ae,
name = "justTones")
}
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