Delete annotation items programmatically. You have to pass in a
data frame, called itemsToDelete
, describing these items. The required
columns are described below.
This function belongs to emuR’s CRUD family of functions, which let the user manipulate items programmatically:
Create items (create_itemsInLevel)
Read items (query)
Update items (update_itemsInLevel)
Delete items (delete_itemsInLevel))
delete_itemsInLevel(
emuDBhandle,
itemsToDelete,
sayYes = FALSE,
rewriteAllAnnots = TRUE,
verbose = TRUE
)
emuDB handle as returned by load_emuDB
A data frame with the columns:
session
(character)
bundle
(character)
start_item_id
(numeric)
When you call this function, it warns you about problems it
may create. You can skip that question if you set the sayYes
parameter to
TRUE. This is useful when you want to use the function non-interactively.
should changes be written to file system (_annot.json files) (intended for expert use only)
if set to TRUE
, more status messages are printed
This function deletes annotation items from existing levels. Your input data
frame itemsToDelete
must describe the items by specifying the columns
session
, bundle
, and start_item_id
.
Be careful with this function: You can use it to create problematic situations,
for example gaps in the annotation levels, and the function currently has
no checks to prevent this. Instead, you need to explicitly confirm that you
are aware of this, either by setting sayYes
to TRUE
or by interactively
responding yes to the prompt this function presents.
A major use case for this function is to obtain a segment list using query,
possibly modify the segment list and feed it to this function. That is why
the column start_item_id
is not called item_id
: segment lists include
the former column name, not the latter.