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gpuR (version 2.0.6)

vclMatrix: Construct a vclMatrix

Description

Construct a vclMatrix of a class that inherits from vclMatrix. This class points to memory directly on the GPU to avoid the cost of data transfer between host and device.

Usage

vclMatrix(data = NA, nrow = NA, ncol = NA, type = NULL, ...)

# S4 method for matrix vclMatrix(data, type = NULL, ctx_id = NULL)

# S4 method for missing vclMatrix(data, nrow = NA, ncol = NA, type = NULL, ctx_id = NULL)

# S4 method for numeric vclMatrix(data, nrow, ncol, type = NULL, ctx_id = NULL)

# S4 method for integer vclMatrix(data, nrow, ncol, type = NULL, ctx_id = NULL)

Value

A vclMatrix object

Arguments

data

An object that is or can be converted to a matrix object

nrow

An integer specifying the number of rows

ncol

An integer specifying the number of columns

type

A character string specifying the type of vclMatrix. Default is NULL where type is inherited from the source data type.

...

Additional method to pass to vclMatrix methods

ctx_id

An integer specifying the object's context

Author

Charles Determan Jr.