This filter primitive defines a distant light source that can be used
within a lighting filter primitive: feDiffuseLighting or
feSpecularLighting.
Usage
feDistantLight(azimuth = 0, elevation = 0, ...)
Arguments
azimuth
Direction angle for the light source on the x-y plane (clockwise),
in degrees from the x axis.
elevation
Direction angle for the light source from the x-y plane towards the z
axis, in degrees. Note the positive z-axis points towards the viewer
of the content.
...
Further arguments to be passed onto fe.
Value
An fe.distant.light object.
Details
For more information about this primitive, consult the reference to
the SVG specification.