Place vertices on a sphere, approximately uniformly, in the order of their vertex ids.
layout_on_sphere(graph)on_sphere(...)
The input graph.
Passed to layout_on_sphere.
A numeric matrix with three columns, and one row for each vertex.
layout_on_sphere places the vertices (approximately) uniformly on the
surface of a sphere, this is thus a 3d layout. It is not clear however what
“uniformly on a sphere” means.
If you want to order the vertices differently, then permute them using the
permute function.
Other graph layouts: add_layout_,
component_wise,
layout_as_bipartite,
layout_as_star,
layout_as_tree,
layout_in_circle,
layout_nicely,
layout_on_grid,
layout_randomly,
layout_with_dh,
layout_with_fr,
layout_with_gem,
layout_with_graphopt,
layout_with_kk,
layout_with_lgl,
layout_with_mds,
layout_with_sugiyama,
layout_, merge_coords,
norm_coords, normalize