Place vertices on a sphere, approximately uniformly, in the order of their vertex ids.
layout_on_sphere(graph)on_sphere(...)
The input graph.
Passed to layout_on_sphere
.
A numeric matrix with three columns, and one row for each vertex.
layout_on_sphere
places the vertices (approximately) uniformly on the
surface of a sphere, this is thus a 3d layout. It is not clear however what
“uniformly on a sphere” means.
If you want to order the vertices differently, then permute them using the
permute
function.
Other graph layouts:
add_layout_()
,
component_wise()
,
layout_as_bipartite()
,
layout_as_star()
,
layout_as_tree()
,
layout_in_circle()
,
layout_nicely()
,
layout_on_grid()
,
layout_randomly()
,
layout_with_dh()
,
layout_with_fr()
,
layout_with_gem()
,
layout_with_graphopt()
,
layout_with_kk()
,
layout_with_lgl()
,
layout_with_mds()
,
layout_with_sugiyama()
,
layout_()
,
merge_coords()
,
norm_coords()
,
normalize()