cloud
and wireframe
.ltransform3dMatrix(screen, R.mat)
ltransform3dto3d(x, R.mat, dist)
x
can be a numeric matrix with 3 rows for
ltransform3dto3d
cloud
ltransform3dMatrix
and ltransform3dto3d
are utility
functions to help in computation of projections. These functions are
used inside the panel functions for cloud
and
wireframe
. They may be useful in user-defined panel functions
as well. The first function takes a list of the form of the screen
argument in cloud
and wireframe
and a R.mat
, a
4x4 transformation matrix in homogeneous coordinates, to return a new
4x4 transformation matrix that is the result of applying R.mat
followed by the rotations in screen
. The second function
applies a 4x4 transformation matrix in homogeneous coordinates to a
3xn matrix representing points in 3-D space, and optionally does some
perspective computations. (There has been no testing with non-trivial
transformation matrices, and my knowledge of the homogeneous
coordinate system is very limited, so there may be bugs here.)
cloud