The order the state bindings defines how they get evaluated once an event matches event patterns of multiple state bindings.
l_bind_state_reorder(target, ids)
vector with binding id evaluation order (same as the id
argument)
either an object of class loon or a vector that specifies the
widget, layer, glyph, navigator or context completely. The widget is
specified by the widget path name (e.g. '.l0.plot'
), the remaining
objects by their ids.
new state binding id evaluation order, this must be a
rearrangement of the elements returned by the
l_bind_state_ids
function.
Bindings, callbacks, and binding substitutions are described in detail in
loon's documentation webpage, i.e. run l_help("learn_R_bind")
l_bind_state
, l_bind_state_ids
,
l_bind_state_get
, l_bind_state_delete