compile a collection of models and nimbleFunctions: generate C++, compile the C++, load the result, and return an interface object
compileNimble(
...,
project,
dirName = NULL,
projectName = "",
control = list(),
resetFunctions = FALSE,
showCompilerOutput = getNimbleOption("showCompilerOutput")
)
If there is only one compilation unit (one model or nimbleFunction), an R interface object is returned. This object can be used like the uncompiled model or nimbleFunction, but execution will call the corresponding compiled objects or functions. If there are multiple compilation units, they will be returned as a list of interface objects, in the order provided. If names were included in the arguments, or in a list if any elements of ...
are lists, those names will be used for the corresponding element of the returned list. Otherwise an attempt will be made to generate names from the argument code. For example compileNimble(A = fun1, B = fun2, project = myModel)
will return a list with named elements A and B, while compileNimble(fun1, fun2, project = myModel)
will return a list with named elements fun1 and fun2.
An arbitrary set of NIMBLE models and nimbleFunctions, or lists of them. If given as named parameters, those names may be used in the return list.
Optional NIMBLE model or nimbleFunction already associated with a project, which the current units for compilation should join. If not provided, a new project will be created and the current compilation units will be associated with it.
Optional directory name in which to generate the C++ code. If not provided, a temporary directory will be generated using R's tempdir
function.
Optional character name for labeling the project if it is new
A list mostly for internal use. See details.
Logical value stating whether nimbleFunctions associated with an existing project should all be reset for compilation purposes. See details.
Logical value indicating whether details of C++ compilation should be printed.
Perry de Valpine
This is the main function for calling the NIMBLE compiler. A set of compiler calls and output will be seen. Compiling in NIMBLE does 4 things:
1. It generates C++ code files for all the model and nimbleFunction components. 2. It calls the system's C++ compiler. 3. It loads the compiled object(s) into R using dyn.load
. And 4. it generates R objects for using the compiled model and nimbleFunctions.
When the units for compilation provided in ...
include multiple models and/or nimbleFunctions, models are compiled first, in the order in which they are provided. Groups of nimbleFunctions that were specialized from the same nimbleFunction generator (the result of a call to nimbleFunction
, which then takes setup arguments and returns a specialized nimbleFunction) are then compiled as a group, in the order of first appearance.
The behavior of adding new compilation units to an existing project is limited. For example, one can compile a model in one call to compileNimble
and then compile a nimbleFunction that uses the model (i.e. was given the model as a setup argument) in a second call to compileNimble
, with the model provided as the project
argument. Either the uncompiled or compiled model can be provided. However, compiling a second nimbleFunction and adding it to the same project will only work in limited circumstances. Basically, the limitations occur because it attempts to re-use already compiled pieces, but if these do not have all the necessary information for the new compilation, it gives up. An attempt has been made to give up in a controlled manner and provide somewhat informative messages.
When compilation is not allowed or doesn't work, try using resetFunctions = TRUE
, which will force recompilation of all nimbleFunctions in the new call. Previously compiled nimbleFunctions will be unaffected, and their R interface objects should continue to work. The only cost is additional compilation time for the current compilation call. If that doesn't work, try re-creating the model and/or the nimbleFunctions from their generators. An alternative possible fix is to compile multiple units in one call, rather than sequentially in multiple calls.
The control list can contain the following named elements, each with TRUE
or FALSE
: debug, which sets a debug mode for the compiler for development purposes; debugCpp, which inserts an output message before every line of C++ code for debugging purposes; compileR, which determines whether the R-only steps of compilation should be executed; writeCpp, which determines whether the C++ files should be generated; compileCpp, which determines whether the C++ should be compiled; loadSO, which determines whether the DLL or shared object should be loaded and interfaced; and returnAsList, which determines whether calls to the compiled nimbleFunction should return only the returned value of the call (returnAsList = FALSE
) or whether a list including the input arguments, possibly modified, should be returned in a list with the returned value of the call at the end (returnAsList = TRUE
). The control list is mostly for developer use, although returnAsArgs
may be useful to a user. An example of developer use is that one can have the compiler write the C++ files but not compile them, then modify them by hand, then have the C++ compiler do the subsequent steps without over-writing the files.
See the NIMBLE User Manual Manual for examples