if(rayshader:::run_documentation()) {
#Render clouds with cloud shadows on the ground
montereybay %>%
sphere_shade() %>%
add_shadow(cloud_shade(montereybay,zscale=50), 0.0) %>%
plot_3d(montereybay,background="darkred",zscale=50)
render_camera(theta=-65, phi = 25, zoom = 0.45, fov = 80)
render_clouds(montereybay, zscale=50)
render_snapshot()
}
if(rayshader:::run_documentation()) {
#Adjust the light direction for shadows and increase the attenuation for darker clouds
montereybay %>%
sphere_shade() %>%
add_shadow(cloud_shade(montereybay,zscale=50, sun_altitude=20, attenuation_coef = 3), 0.0) %>%
plot_3d(montereybay,background="darkred",zscale=50)
render_camera(theta=-65, phi = 25, zoom = 0.45, fov = 80)
render_clouds(montereybay, zscale=50)
render_snapshot()
}
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