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rayshader (version 0.35.7)

make_base_triangulated: Make Base (for triangulated height maps)

Description

Makes the base below the 3D elevation map.

Usage

make_base_triangulated(tris, basedepth = 0, basecolor = "grey20")

Arguments

tris

A two-dimensional matrix, where each entry in the matrix is the elevation at that point. All points are assumed to be evenly spaced.

basedepth

Default `0`.

basecolor

Default `grey20`.

zscale

Default `1`. The ratio between the x and y spacing (which are assumed to be equal) and the z axis. For example, if the elevation levels are in units of 1 meter and the grid values are separated by 10 meters, `zscale` would be 10.