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rayshader (version 0.35.7)

render_snapshot_software: Render High Quality

Description

Render High Quality

Usage

render_snapshot_software(
  filename,
  cache_filename = NULL,
  camera_location = NULL,
  camera_lookat = c(0, 0, 0),
  background = NULL,
  return_all = FALSE,
  width = NULL,
  height = NULL,
  light_direction = NULL,
  fake_shadow = TRUE,
  text_angle = NULL,
  text_size = 1,
  text_offset = c(0, 0, 0),
  fov = NULL,
  print_scene_info = FALSE,
  point_radius = 1,
  line_offset = -1e-07,
  fsaa = 1,
  thick_lines = FALSE,
  line_radius = 0.5,
  rayvertex_lighting = FALSE,
  rayvertex_lights = NULL,
  rayvertex_shadow_map = FALSE,
  ...
)

Arguments

cache_filename

Name of temporary filename to store OBJ file, if the user does not want to rewrite the file each time.

camera_location

Default `NULL`. Custom position of the camera. The `FOV`, `width`, and `height` arguments will still be derived from the rgl window.

...

Additional parameters to pass to `rayvertex::rasterize_scene()`

ground_size

Default `10000`. The width of the plane representing the ground.