This adds mathematical lines to a scene. Their intersection with the current
bounding box will be drawn.
Usage
rgl.abclines(x, y = NULL, z = NULL, a, b = NULL, c = NULL, ...)
abclines3d(x, y = NULL, z = NULL, a, b = NULL, c = NULL, ...)
Arguments
x, y, z
Coordinates of points through which each line passes.
a, b, c
Coordinates of the direction vectors for the lines.
...
Material properties.
Value
A shape ID of the object is returned invisibly.
Details
These functions draw the segment of a line that intersects the current
bounding box of the scene using the parametrization
\( (x, y, z) + (a, b, c) * s \) where \(s\) is a real number.
Any reasonable way of defining the
coordinates x, y, z and a, b, c is acceptable.
See the function xyz.coords
for details.