Given a two-dimensional polygon, this generates a three-dimensional extrusion
of the shape by triangulating the polygon and creating a cylinder with
that shape as the end faces.
A polygon description in one of the forms supported by triangulate.
thickness
The extrusion will have this thickness.
smooth
logical; should normals be added so that the edges of the extrusion appear
smooth?
…
Other parameters to pass to tmesh3d when constructing the
mesh.
Value
A mesh object containing a triangulation of the polygon
for each face, and quadrilaterals for the sides.
Details
The extrusion is always constructed with the polygon in the xy plane at
z = 0 and another copy at z = thickness. Use
the transformation functions (e.g. rotate3d) to
obtain other orientations and placements.