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rgl (version 0.111.6)

writeWebGL: Write scene to HTML (obsolete)

Description

Obsolete function to write the current scene to a collection of files that contain WebGL code to reproduce it in a browser. Please use rglwidget instead.

Usage

writeWebGL(dir = "webGL", filename = file.path(dir, "index.html"), 
           template = system.file(file.path("WebGL", "template.html"), package = "rgl"),
           prefix = "",
           snapshot = TRUE, commonParts = TRUE, reuse = NULL, 
           font = "Arial", width, height)

Value

The filename is returned.

Arguments

dir

Where to write the files.

filename

The filename to use for the main file.

template

The template web page to which to write the Javascript for the scene. See Details below.

prefix

An optional prefix to use on global identifiers in the scene; use different prefixes for different scenes displayed on the same web page. If not blank, it should be a legal identifier in Javascript and HTML.

snapshot

Whether to include a snapshot of the scene, to be displayed in browsers that don't support WebGL, or a specification of the snapshot to use. See details below.

commonParts

Whether to include parts that would be common to several figures on the same page. Currently this includes a reference to and copy of the CanvasMatrix.js file in the output.

reuse

Ignored.

font

The font to use for text.

width, height

The (optional) width and height in pixels of the image to display. If omitted, the par3d("windowRect") dimensions will be used.

Author

Duncan Murdoch.

Details

This obsolete function writes out a web page containing Javascript that reconstructs the scene in WebGL. It will be formally deprecated in an upcoming release; you should use rglwidget instead in any new code, and start migrating old code there.

The remaining documentation has been removed to discourage use of this function.

See Also

rglwidget should be used instead of writeWebGL. Other functions which are related: scene3d saves a copy of a scene to an R variable; writeASY, writePLY, writeOBJ and writeSTL write the scene to a file in various other formats.