Given a two-dimensional polygon, this generates a three-dimensional extrusion
of the shape by triangulating the polygon and creating a cylinder with
that shape as the end faces.
A mesh object containing a triangulation of the polygon
for each face, and quadrilaterals for the sides.
Arguments
x, y
A polygon description in one of the forms supported by triangulate.
thickness
The extrusion will have this thickness.
smooth
logical; should normals be added so that the edges of the extrusion appear
smooth?
...
Other parameters to pass to tmesh3d when constructing the
mesh.
Author
Duncan Murdoch
Details
The extrusion is always constructed with the polygon in the xy plane at
z = 0 and another copy at z = thickness. Use
the transformation functions (e.g. rotate3d) to
obtain other orientations and placements.
See Also
polygon3d for a simple polygon, triangulate for
the triangulation, turn3d for a solid of rotation.