These functions are provided for compatibility with older versions of rgl only, and may be defunct as soon as the next release. See the comments for the replacements.
rgl.bbox(xat = NULL, xlab = NULL, xunit = 0, xlen = 5,
yat = NULL, ylab = NULL, yunit = 0, ylen = 5,
zat = NULL, zlab = NULL, zunit = 0, zlen = 5,
marklen = 15, marklen.rel = TRUE,
expand = 1, draw_front = FALSE, ...) # bbox3d
rgl.bg( sphere = FALSE, fogtype = "none", color = c("black", "white"),
back = "lines", fogScale = 1, ...) # bg3d
rgl.clear( type = "shapes", subscene = 0 ) # clear3drgl.close() # close3d
rgl.light( theta = 0, phi = 0, viewpoint.rel = TRUE,
ambient = "#FFFFFF", diffuse = "#FFFFFF", specular = "#FFFFFF",
x = NULL, y = NULL, z = NULL) # light3d
rgl.lines(x, y = NULL, z = NULL, ... ) # segments3d
rgl.linestrips(x, y = NULL, z = NULL, ...) # lines3d
rgl.open(useNULL = rgl.useNULL()) # open3d
rgl.points(x, y = NULL, z = NULL, ... ) # points3d
rgl.primitive(...)
rgl.quads(x, y = NULL, z = NULL,
normals = NULL,
texcoords = NULL, ... ) # quads3d
rgl.select3d(button = c("left", "middle", "right"),
dev = cur3d(),
subscene = currentSubscene3d(dev)) # select3d
rgl.set(which, silent = FALSE) # set3d
rgl.setAxisCallback(axis, draw = NULL,
dev = cur3d(),
subscene = currentSubscene3d(dev)) # setAxisCallback
rgl.surface(x, z, y, coords = 1:3, ...,
normal_x = NULL, normal_y = NULL, normal_z = NULL,
texture_s = NULL, texture_t = NULL) # surface3d
rgl.texts(x, y = NULL, z = NULL, text,
adj = 0.5, pos = NULL, offset = 0.5,
family = par3d("family"),
font = par3d("font"),
cex = par3d("cex"),
useFreeType = par3d("useFreeType"),
...) # text3d
rgl.triangles(x, y = NULL, z = NULL,
normals = NULL, texcoords = NULL,
... ) # triangles3d
rgl.viewpoint( theta = 0, phi = 15,
fov = 60, zoom = 1,
scale = par3d("scale"),
interactive = TRUE,
userMatrix,
type = c("userviewpoint",
"modelviewpoint") ) # view3d
writeWebGL(dir = "webGL",
filename = file.path(dir, "index.html"),
template = system.file(file.path("WebGL", "template.html"), package = "rgl"),
prefix = "",
snapshot = TRUE,
commonParts = TRUE,
reuse = NULL,
font = "Arial",
width, height) # rglwidget
Deprecated, bbox3d, bg3d,
clear3d, close3d, light3d,
lines3d, open3d, points3d,
quads3d, rglwidget, segments3d,
select3d, set3d, surface3d,
text3d, triangles3d, view3d