All objects in an RGL scene have a
numerical id. These ids are normally stored
in vectors of class c("rglIds", "numeric"), which
will also have class "rglHighlevel"
or "rglLowlevel" depending on
whether a high level function like
plot3d or persp3d, or a low level function created the objects.
Objects of class "rglId", c("rglHighlevel", "rglId",
"numeric") or c("rglLowlevel", "rglId",
"numeric") for rglId, lowlevel or highlevel
respectively.
Arguments
ids
A vector of object ids.
x
An "rglId" object to print.
rglwidget
Whether to create and print an RGL widget.
If false, nothing is printed.
...
Other arguments which will be passed to
rglwidget if it is used.
Author
Duncan Murdoch
Details
These functions and classes are intended to allow
RGL scenes to be automatically
displayed in R Markdown documents. See setupKnitr for details on enabling auto-printing.
Note that all objects in the current
scene will be printed by default, not just
the ids in x. (One reason for this
is that lights are also objects; printing
objects without lights would rarely make
sense.)