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rgl (version 1.2.8)

thigmophobe3d: Find the direction away from the closest point in a 3d projection

Description

Jim Lemon's thigmophobe function in the plotrix package computes good directions for labels in a 2D plot. This function does the same for a particular projection in a 3D plot by projecting down to 2D and calling his function.

Usage

thigmophobe3d(x, y = NULL, z = NULL, 
              P = par3d("projMatrix"), 
              M = par3d("modelMatrix"),
              windowRect = par3d("windowRect"))

Value

A vector of values from 1 to 4 to be used as the pos argument in text3d.

Arguments

x, y, z

point coordinates. Any reasonable way of defining the coordinates is acceptable. See the function xyz.coords for details.

P, M, windowRect

The projection and modelview matrices, and the size and position of the display in pixels.

Author

Duncan Murdoch

Details

Since thigmophobe3d projects using fixed P and M, it will not necessarily choose good directions if the user rotates the display or makes any other change to the projection.

References

plotrix

See Also

text3d

Examples

Run this code
if (requireNamespace("plotrix", quietly = TRUE)) {
  # Simulate some data
  xyz <- matrix(rnorm(30), ncol = 3)
  
  # Plot the data first, to establish the projection
  plot3d(xyz)
  
  # Now thigmophobe3d can choose directions
  textid <- text3d(xyz, texts = 1:10, pos = thigmophobe3d(xyz))
  
  # Update the label positions during an animation
  if (interactive() && !rgl.useNULL()) {
    spin <- spin3d(rpm = 5)
    f <- function(time) {
      par3d(skipRedraw = TRUE)
      on.exit(par3d(skipRedraw = FALSE))
      pop3d(id = textid)
      # Need to rotate before thigmophobe3d is called
      result <- spin(time)
      par3d(userMatrix = result$userMatrix)
      textid <<- text3d(xyz, texts = 1:10, pos = thigmophobe3d(xyz))
      result
    }
    play3d(f, duration = 5)
  } else
    textid   # just print the static display
}

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