# NOT RUN {
## Only run this example in interactive R sessions
if (interactive()) {
## App 1: Sample usage
shinyApp(
ui = fluidPage(
column(4,
numericInput("x", "Value", 5),
br(),
actionButton("button", "Show")
),
column(8, tableOutput("table"))
),
server = function(input, output) {
# Take an action every time button is pressed;
# here, we just print a message to the console
observeEvent(input$button, {
cat("Showing", input$x, "rows\n")
})
# Take a reactive dependency on input$button, but
# not on any of the stuff inside the function
df <- eventReactive(input$button, {
head(cars, input$x)
})
output$table <- renderTable({
df()
})
}
)
## App 2: Using `once`
shinyApp(
ui = basicPage( actionButton("go", "Go")),
server = function(input, output, session) {
observeEvent(input$go, {
print(paste("This will only be printed once; all",
"subsequent button clicks won't do anything"))
}, once = TRUE)
}
)
## App 3: Using `ignoreInit` and `once`
shinyApp(
ui = basicPage(actionButton("go", "Go")),
server = function(input, output, session) {
observeEvent(input$go, {
insertUI("#go", "afterEnd",
actionButton("dynamic", "click to remove"))
# set up an observer that depends on the dynamic
# input, so that it doesn't run when the input is
# created, and only runs once after that (since
# the side effect is remove the input from the DOM)
observeEvent(input$dynamic, {
removeUI("#dynamic")
}, ignoreInit = TRUE, once = TRUE)
})
}
)
}
# }
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