Three-dimensional point pattern (object of class "pp3").
…
Arguments passed to points
controlling the appearance of the points.
eye
Optional. Eye position. A numeric vector of length 3 giving the
location from which the scene is viewed.
org
Optional. Origin (centre) of the view. A numeric vector of length
3 which will be at the centre of the view.
theta,phi
Optional angular coordinates (in degrees) specifying the direction
from which the scene is viewed: theta is the azimuth
and phi is the colatitude. Ignored if eye is given.
type
Type of plot: type="p" for points,
type="h" for points on vertical lines,
type="n" for box only.
box.front,box.back
How to plot the three-dimensional box that contains the points.
A list of graphical arguments passed to segments,
or a logical value indicating whether or not to plot
the relevant part of the box. See Details.
Value
Null.
Details
This is the plot method for objects of class "pp3".
It generates a two-dimensional plot of the point pattern x
and its containing box as if they had been viewed from the
location specified by eye (or from the direction
specified by theta and phi).
The edges of the box at the ‘back’ of the scene (as viewed from the
eye position) are plotted first. Then the points are added. Finally the
remaining ‘front’ edges are plotted. The arguments
box.back and box.front specify graphical parameters for
drawing the back and front edges, respectively. Alternatively
box.back=FALSE specifies that the back edges shall not be drawn.
Note that default values of arguments to plot.pp3
can be set by spatstat.options("par.pp3").