Optional vectors of length 2 giving the \(x\) and \(y\) limits
of the plot.
vertical
Logical value indicating whether to arrange the texture boxes
in a vertical column (vertical=TRUE or a horizontal row
(vertical=FALSE, the default).
axis
Logical value indicating whether to plot an axis line
joining the texture boxes.
labelmap
Optional. A function which will be applied to the
data values (the inputs of the texture map) before they are
displayed on the plot.
gap
Separation between texture boxes, as a fraction of the
width or height of a box.
spacing
Argument passed to add.texture controlling the density
of lines in a texture. Expressed in spatial coordinate units.
add
Logical value indicating whether to add the graphics to an existing
plot (add=TRUE) or to initialise a new plot
(add=FALSE, the default).
Value
Null.
Details
A texture map is an association between data values and graphical
textures. An object of class "texturemap" represents a texture
map. Such objects are returned from the plotting function
textureplot, and can be created directly by the function
texturemap.
This function plot.texturemap is a method for the generic
plot for the class "texturemap". It displays
a sample of each of the textures in the texture map, in a separate
box, annotated by the data value which is mapped to that texture.
The arrangement and position of the boxes is controlled by
the arguments vertical, xlim, ylim and
gap.