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Applies any affine transformation of the plane (linear transformation plus vector shift) to a window.
# S3 method for owin affine(X, mat=diag(c(1,1)), vec=c(0,0), ..., rescue=TRUE)
Another window (of class "owin") representing the result of applying the affine transformation.
"owin"
Window (object of class "owin").
Matrix representing a linear transformation.
Vector of length 2 representing a translation.
Logical. If TRUE, the transformed window will be processed by rescue.rectangle.
TRUE
rescue.rectangle
Optional arguments passed to as.mask controlling the pixel resolution of the transformed window, if X is a binary pixel mask.
as.mask
X
Adrian Baddeley Adrian.Baddeley@curtin.edu.au
and Rolf Turner rolfturner@posteo.net
The window is subjected first to the linear transformation represented by mat (multiplying on the left by mat), and then the result is translated by the vector vec.
mat
vec
The argument mat must be a nonsingular \(2 \times 2\) matrix.
This is a method for the generic function affine.
affine
affine, affine.ppp, affine.psp, affine.im, rotate, shift
affine.ppp
affine.psp
affine.im
rotate
shift
# shear transformation shear <- matrix(c(1,0,0.6,1),ncol=2) X <- affine(owin(), shear) if(interactive()) plot(X) affine(letterR, shear, c(0, 0.5)) affine(as.mask(letterR), shear, c(0, 0.5))
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