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spatstat.geom (version 3.3-2)

bdist.pixels: Distance to Boundary of Window

Description

Computes the distances from each pixel in a window to the boundary of the window.

Usage

bdist.pixels(w, ..., style=c("image", "matrix", "coords"), method=c("C", "interpreted"))

Value

If style="image", a pixel image (object of class "im") containing the distances from each pixel in the image raster to the boundary of the window.

If style="matrix", a matrix giving the distances. Rows of this matrix correspond to the \(y\) coordinate and columns to the \(x\) coordinate.

If style="coords", a list with three components

x,y,z, where x,y are vectors of length \(m,n\)

giving the \(x\) and \(y\) coordinates respectively, and z is an \(m \times n\) matrix such that

z[i,j] is the distance from (x[i],y[j]) to the boundary of the window. Rows of this matrix correspond to the

\(x\) coordinate and columns to the \(y\) coordinate. This result can be plotted with persp, image

or contour.

Arguments

w

A window (object of class "owin").

...

Arguments passed to as.mask to determine the pixel resolution.

style

Character string (partially matched) determining the format of the output: either "matrix", "coords" or "image".

method

Choice of algorithm to use when w is polygonal.

Author

Adrian Baddeley Adrian.Baddeley@curtin.edu.au and Rolf Turner rolfturner@posteo.net

Details

This function computes, for each pixel \(u\) in the Frame containing the window w, the shortest distance \(d(u, w^c)\) from \(u\) to the complement of \(w\). This value is zero for pixels lying outside w, and is positive for pixels inside w.

If the window is a binary mask then the distance from each pixel to the boundary is computed using the distance transform algorithm distmap.owin. The result is equivalent to distmap(W, invert=TRUE).

If the window is a rectangle or a polygonal region, the grid of pixels is determined by the arguments "\dots" passed to as.mask. The distance from each pixel to the boundary is calculated exactly, using analytic geometry. This is slower but more accurate than in the case of a binary mask.

For software testing purposes, there are two implementations available when w is a polygon: the default is method="C" which is much faster than method="interpreted".

To compute the distance from each pixel to the bounding rectangular frame Frame(W), use framedist.pixels.

See Also

framedist.pixels

owin.object, erosion, bdist.points, bdist.tiles, distmap.owin.

Examples

Run this code
  u <- owin(c(0,1),c(0,1))
  d <- bdist.pixels(u, eps=0.01)
  image(d)
  d <- bdist.pixels(u, eps=0.01, style="matrix")
  mean(d >= 0.1)
  # value is approx (1 - 2 * 0.1)^2 = 0.64
  opa <- par(mfrow=c(1,2))
  plot(bdist.pixels(letterR))
  plot(framedist.pixels(letterR))
  par(opa)

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