The argument L
should be a set of infinite straight lines in the plane
(stored in an object L
of class "infline"
created by the
function infline
).
If X
is a window, then it is divided into tiles
delineated by the lines in L
.
If X
is a tessellation, then each tile of X
is
subdivided into sub-tiles delineated by the lines in L
.
The result is a tessellation.