Given a window W
of any geometric type (rectangular,
polygonal or binary mask), this function returns a polygonal window
that represents the same spatial domain. If W
is already polygonal, it is returned without change.
If W
is a rectangle, it is converted to a polygon with
4 vertices.
If W
is a binary mask, then each pixel in the
mask is replaced by a small square or rectangle, and the union of these
squares or rectangles is computed. The result is a polygonal window
that has only horizontal and vertical edges.
(Use simplify.owin
to remove the staircase
appearance, if desired).