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trueskill (version 0.1)

DrawMargin: EPSILON or draw margin, used to set EPSILON in Parameters

Description

Compute EPSILON or draw margin, a measure of how likely a draw is. Then pass to Parameters object. Takes draw probability as input. Refer to Parameters for default input values.

Usage

DrawMargin(draw_probability = 0.10, beta = 25 / 6, total_players = 2)

Arguments

draw_probability
draw probability
beta
randomness in game
total_players
number of players

Examples

Run this code
  draw_margin <-DrawMargin(draw_probability = 0.10, beta = 25 / 6, total_players = 2)
  parameters <- Parameters(beta = 25 / 6, epsilon = draw_margin, gamma = 25 / 300)

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