GSocketClient: GSocketClient
Description
Helper for connecting to a network serviceMethods and Functions
gSocketClientNew()
gSocketClientConnect(object, connectable, cancellable = NULL, .errwarn = TRUE)
gSocketClientConnectAsync(object, connectable, cancellable = NULL, callback, user.data = NULL)
gSocketClientConnectFinish(object, result, .errwarn = TRUE)
gSocketClientConnectToHost(object, host.and.port, default.port, cancellable = NULL, .errwarn = TRUE)
gSocketClientConnectToHostAsync(object, host.and.port, default.port, cancellable = NULL, callback, user.data = NULL)
gSocketClientConnectToHostFinish(object, result, .errwarn = TRUE)
gSocketClientConnectToService(object, domain, service, cancellable = NULL, .errwarn = TRUE)
gSocketClientConnectToServiceAsync(object, domain, service, cancellable = NULL, callback, user.data = NULL)
gSocketClientConnectToServiceFinish(object, result, .errwarn = TRUE)
gSocketClientSetFamily(object, family)
gSocketClientSetLocalAddress(object, address)
gSocketClientSetProtocol(object, protocol)
gSocketClientSetSocketType(object, type)
gSocketClientGetFamily(object)
gSocketClientGetLocalAddress(object)
gSocketClientGetProtocol(object)
gSocketClientGetSocketType(object)
gSocketClient()
Hierarchy
GObject
+----GSocketClientDetailed Description
GSocketClient
is a high-level utility class for connecting to a
network host using a connection oriented socket type.
You create a GSocketClient
object, set any options you want, then
call a sync or async connect operation, which returns a GSocketConnection
subclass on success.
The type of the GSocketConnection
object returned depends on the type of
the underlying socket that is in use. For instance, for a TCP/IP connection
it will be a GTcpConnection
.References
http://library.gnome.org/devel//gio/GSocketClient.html