Usage
rgl.bbox(
xat = NULL, xlab = NULL, xunit = 0, xlen = 5,
yat = NULL, ylab = NULL, yunit = 0, ylen = 5,
zat = NULL, zlab = NULL, zunit = 0, zlen = 5,
marklen = 15.0, marklen.rel = TRUE, expand = 1,
draw_front = FALSE, ...)
bbox3d(xat = NULL, yat = NULL, zat = NULL,
xunit = "pretty", yunit = "pretty", zunit = "pretty",
expand = 1.03,
draw_front = FALSE, ...)
Arguments
xat, yat, zat
vector specifying the tickmark positions
xlab, ylab, zlab
character vector specifying the tickmark labeling
xunit, yunit, zunit
value specifying the tick mark base for uniform tick mark layout
xlen, ylen, zlen
value specifying the number of tickmarks
marklen
value specifying the length of the tickmarks
marklen.rel
logical, if TRUE tick mark length is calculated using 1/marklen
* axis length, otherwise tick mark length is marklen
in coordinate space
expand
value specifying how much to expand the bounding box around the data
draw_front
draw the front faces of the bounding box
...
Material properties (or other rgl.bbox
parameters
in the case of bbox3d
). See rgl.material
for details.