null.space.dimension
finds the dimension of this space, $M$, given
the number of covariates that the smoother is a function of, $d$,
and the order of the smoothing penalty, $m$. If $m$ does not
satisfy $2m>d$ then the smallest possible dimension
for the null space is found given $d$ and the requirement that
the smooth should be visually smooth. null.space.basis.powers()
produces an M
by d
array, the ith row of which gives the
powers of each of the d covariates featuring in the ith basis
term. null.space.basis.names()
gives the equivalent information
as a list of basis labels - the key feature of which is that the same
term will always have the same label, irrespective of the order in
which variables are supplied to the routine. For some models a smooth
may be multiplied by a by
variable: in such cases the basis
labels can include this name as well, but note that the constant label
will be returned as if the by
variable didn't exist (to meet
requirements of function gam.side.conditions
).null.space.dimension(d,m)
null.space.basis.powers(m,d)
null.space.basis.labels(names,m,by="NA")
d
variable namesby
variable, which mutliplies all the
terms in the penalty null space basis.null.space.dimension
returns an integer (array), the null space dimension
$M$: this is the only one of these functions that accepts array arguments.
null.space.basis.powers
produces a 2-d array,
p
, say: each row corresponds to one of the M
basis vectors, while each column
corresponds to one covariate. So if x1
, x2
, x3
, etc
are the covariates, the ith basis vector is given by
x1^p[i,1]*x2^p[i,2]*x3^p[i,3]...
.
null.space.basis.labels()
just produces uniques labels for the
basis terms.$M=(m+d+1)!/(d!(m-d)!)$
which is the value returned.
gam.side.conditions
, gam
null.space.dimension(2,0)
null.space.basis.powers(2,2)
null.space.basis.labels(c("x","z"),m=2)
null.space.basis.labels(c("z","x"),m=2) # labels are invariant
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