GdkPixbufAnimation
that a pixbuf loader is currently creating.
In general it only makes sense to call this function after the "area-prepared"
signal has been emitted by the loader. If the loader doesn't have enough
bytes yet (hasn't emitted the "area-prepared" signal) this function will
return NULL
.gdkPixbufLoaderGetAnimation(object)
object
GdkPixbufAnimation
] The GdkPixbufAnimation
that the loader is loading, or NULL
if
not enough data has been read to determine the information.