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RGL - 3D visualization device system for R using OpenGL

INTRODUCTION

The RGL package is a visualization device system for R, using OpenGL or WebGL as the rendering backend. An OpenGL rgl device at its core is a real-time 3D engine written in C++. It provides an interactive viewpoint navigation facility (mouse + wheel support) and an R programming interface. WebGL, on the other hand, is rendered in a web browser; rgl produces the input file, and the browser shows the images.

WEBSITE

A pkgdown website is here:

https://dmurdoch.github.io/rgl/

The unreleased development version website is here:

https://dmurdoch.github.io/rgl/dev/

See this vignette for details on producing your own pkgdown website that includes rgl graphics.

The currently active development site is here:

https://github.com/dmurdoch/rgl

INSTALLATION

Most users will want to install the latest CRAN release. For Windows, macOS and some Linux platforms, installation can be easy, as CRAN distributes binary versions:

# Install latest release from CRAN
install.packages("rgl")

To install the latest development version from Github, you’ll need to do a source install. Those aren’t easy! Try

# Install development version from Github
remotes::install_github("dmurdoch/rgl")

If that fails, read the instructions below.

Currently installs are tested on older R versions back to R 3.5.x, but this version of rgl may work back as far as R 3.3.0.

LICENSE

The software is released under the GNU Public License. See COPYING for details.

FEATURES

  • portable R package using OpenGL (if available) on macOS, Win32 and X11
  • can produce 3D graphics in web pages using WebGL
  • R programming interface
  • interactive viewpoint navigation
  • automatic data focus
  • geometry primitives: points, lines, triangles, quads, texts, point sprites
  • high-level geometry: surface, spheres
  • up to 8 light sources
  • alpha-blending (transparency)
  • side-dependent fill-mode rendering (dots, wired and filled)
  • texture-mapping with mipmapping and environment mapping support
  • environmental effects: fogging, background sphere
  • bounding box with axis ticks marks
  • undo operation: shapes and light-sources are managed on type stacks, where the top-most objects can be popped, or any item specified by an identifier can be removed

PLATFORMS

macOS Windows 7/10 Unix-derivatives

BUILD TOOLS

R recommended tools (gcc toolchain) On Windows, Rtools40 (or earlier versions for pre-R-4.0.0)

REQUIREMENTS

For OpenGL display:

Windowing System (unix/x11 or Windows)
OpenGL Library
OpenGL Utility Library (GLU)

For WebGL display:

A browser with WebGL enabled. See https://get.webgl.org.

Installing OpenGL support

Debian and variants including Ubuntu:

aptitude install libgl1-mesa-dev libglu1-mesa-dev

Fedora:

yum install mesa-libGL-devel mesa-libGLU-devel libpng-devel

macOS:

Install XQuartz.
rgl should work with XQuartz 2.7.11 or newer, but it will probably need rebuilding if the XQuartz version changes. XQuartz normally needs re-installation whenever the macOS version changes.

Windows:

Windows normally includes OpenGL support, but to get the appropriate include files etc., you will need the appropriate version of Rtools matched to your R version.

Options

The libpng library version 1.2.9 or newer is needed for pixmap import/export support.

The freetype library is needed for resizable anti-aliased fonts.

BUILDING/INSTALLING

Binary builds of rgl are available for some platforms on CRAN.

For source builds, install the prerequisites as described above, download the tarball and at the command line run

R CMD INSTALL rgl_1.1.6.tar.gz

(with the appropriate version of the tarball). The build uses an autoconf configure script; to see the options, expand the tarball and run ./configure --help.

Alternatively, in R run

install.packages("rgl")

to install from CRAN, or

remotes::install_github("dmurdoch/rgl")

to install the development version from Github.

Sometimes binary development versions are available for Windows and macOS using

install.packages("rgl", repos = "https://dmurdoch.github.io/drat",
                 type = "binary")

but these are not always kept up to date.

BUILDING WITHOUT OPENGL

As of version 0.104.1, it is possible to build the package without OpenGL support on Unix-alikes (including macOS) with the configure option –disable-opengl For example,

R CMD INSTALL --configure-args="--disable-opengl" rgl_1.1.6.tar.gz 

On Windows, OpenGL support cannot currently be disabled.

DOCUMENTATION and DEMOS:

library(rgl)
browseVignettes("rgl")
demo(rgl)

CREDITS

Daniel Adler dadler@uni-goettingen.de
Duncan Murdoch murdoch@stats.uwo.ca
Oleg Nenadic onenadi@uni-goettingen.de
Simon Urbanek simon.urbanek@math.uni-augsburg.de
Ming Chen mchen34@uwo.ca
Albrecht Gebhardt albrecht.gebhardt@uni-klu.ac.at
Ben Bolker bolker@zoo.ufl.edu
Gabor Csardi csardi@rmki.kfki.hu
Adam Strzelecki ono@java.pl
Alexander Senger senger@physik.hu-berlin.de
The R Core Team for some code from R.
Dirk Eddelbuettel edd@debian.org
The authors of Shiny for their private RNG code.
The authors of knitr for their graphics inclusion code. Jeroen Ooms for Rtools40 and FreeType help.
Yohann Demont for Shiny code, suggestions, and testing.
Joshua Ulrich for a lot of help with the Github migration. Xavier Fernandez i Marin for help debugging the build.
George Helffrich for draping code.
Ivan Krylov for window_group code in X11.
Michael Sumner for as.mesh3d.default enhancement.
Tomas Kalibera for winutf8 help.
David Hugh-Jones for documentation improvements.
Trevor Davis for a snapshot3d patch. Mike Stein for pointer-handling code.

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Version

Install

install.packages('rgl')

Monthly Downloads

97,155

Version

1.2.8

License

GPL

Issues

Pull Requests

Stars

Forks

Maintainer

Last Published

November 29th, 2023

Functions in rgl (1.2.8)

as.mesh3d

Convert object to mesh object
all.equal.mesh3d

Compare mesh3d objects in a meaningful way.
arc3d

Draw arcs
Buffer

R6 Class for binary buffers in glTF files.
addNormals

Add normal vectors to objects so they render more smoothly
as.mesh3d.ashape3d

Convert alpha-shape surface of a cloud of points to RGL mesh object
GramSchmidt

The Gram-Schmidt algorithm
arrow3d

Draw an arrow
ageControl

Set attributes of vertices based on their age
abclines3d

Lines intersecting the bounding box
axes3d

Draw boxes, axes and other text outside the data
as.tmesh3d

Convert object to a triangular mesh
asRow

Convenience functions for RGL HTML layouts
as.triangles3d

Convert an object to triangles
as.mesh3d.rglId

Convert object in plot to RGL mesh object
bbox3d

Set up bounding box decoration
aspect3d

Set the aspect ratios of the current plot
bg3d

Set up background
rgl.attrib

Get information about shapes
as.rglscene

Convert an object to an rglscene object.
checkDeldir

Check for a compatible version of deldir
.check3d

Check for an open RGL window.
decorate3d

Add decorations to a 3D plot
clipplaneControl

Sets attributes of a clipping plane
cylinder3d

Create cylindrical or "tube" plots
clipMesh3d

Clip mesh or RGL object to general region
contourLines3d

Draw contours on a surface
bgplot3d

Use base graphics for RGL background
callbacks

User callbacks on mouse events
cube3d

Sample 3D mesh objects
extrude3d

Generate extrusion mesh
figWidth

Get R Markdown figure dimensions in pixels
expect_known_scene

Helper for testthat testing.
gltfTypes

Names of glTF types.
elementId2Prefix

Use widget with old-style controls
drape3d

Drape lines over a scene.
facing3d

Subset an object to parts facing in a particular direction
ellipse3d

Make an ellipsoid
grid3d

Add a grid to a 3D plot
getBoundary3d

Extract the boundary of a mesh
import

Imported from magrittr
identify3d

Identify points in plot
mergeVertices

Merge duplicate vertices in mesh object
merge.mesh3d

Merge RGL mesh objects
in_pkgdown_example

Are we running in a pkgdown example?
light

Add light source
material3d

Get or set material properties
hover3d

Display hover info in plot.
makeDependency

Process Javascript for HTML dependency
matrices

Work with homogeneous coordinates
persp3d

Surface plots
par3d

Set or query RGL parameters
par3dinterpControl

Control RGL widget like par3dinterp()
observer3d

Set the observer location
open3d

Work with RGL windows
mesh3d

Construct 3D mesh objects
pch3d

Plot symbols similar to base graphics
persp3d.deldir

Plot a Delaunay triangulation
par3dinterp

Interpolator for par3d parameters
mfrow3d

Set up multiple figure layouts
plot3d

3D scatterplot
plot3d.formula

Methods for formulas
plotmath3d

Draw text using base graphics math plotting
playwidget

Add a widget to play animations
plot3d.lm

Method for plotting simple linear fit
persp3d.function

Plot a function of two variables
play3d

Play animation of RGL scene
persp3d.triSht

Plot an interp or tripack Delaunay triangulation
planes3d

Add planes
polygon3d

Draw a polygon in three dimensions
readSTL

Read and write STL (stereolithography) format files
rgl.postscript

Export vector graphics
propertyControl

Controls to use with playwidget()
rgl-internal

Internal RGL functions and data
primitives

Add primitive shape
rgl-package

3D visualization device system
r3d

Generic 3D interface
rgl-duplicated

Duplicated functions in rgl
rgl-deprecated

Deprecated functions in rgl
rgl-defunct

Defunct functions in rgl
rgl.bringtotop

Assign focus to an RGL window
rgl.init

Initializing RGL
rgl.getAxisCallback

Get user-defined axis labelling callbacks.
rgl.useNULL

Report default use of null device
rgl.select

Switch to select mode, and return the mouse position selected
rgl.attrib.info

Get information about attributes of objects
rgl.Sweave

Integrating RGL with Sweave
rgl.pixels

Extract pixel information from window
rgl.fns

Low level functions that should not be called by users.
rgl.user2window

Convert between RGL user and window coordinates
rglIds

RGL id values
rglFonts

Specify FreeType fonts
rglExtrafonts

Register extra fonts
rglShared

Create shared data from an RGL object
rglToLattice

Convert RGL userMatrix to lattice or base angles
scene3d

Saves the current scene to a variable, and displays such variables
scene

Scene management
rglMouse

Generate HTML code to select mouse mode
safe.dev.off

Close graphics device in a safe way.
rglwidget

An htmlwidget to hold an RGL scene
shade3d

Draw 3D mesh objects
setAxisCallbacks

User-defined axis labelling callbacks.
sceneChange

Make large change to a scene from Shiny
setUserCallbacks

Set mouse callbacks in R or Javascript code
shadow3d

Project shadows of mesh onto object.
setGraphicsDelay

Set a one-time slowdown on opening standard graphics
setUserShaders

Set user-defined shaders for RGL objects, or get shaders.
selectpoints3d

Select points from a scene
select3d

Select a rectangle in an RGL scene
setupKnitr

Displaying RGL scenes in knitr documents
shinyGetPar3d

Communicate RGL parameters between R and Javascript in Shiny
spin3d

Create a function to spin a scene at a fixed rate
show2d

Draw a 2D plot on a rectangle in a 3D scene
shapelist3d

Create and plot a list of shapes
subscene3d

Create, select or modify a subscene
snapshot3d

Export screenshot
spheres3d

Add spheres
subdivision3d

Subdivide a mesh
sprites

Add sprites
shiny

Functions for integration of RGL widgets into Shiny app
surface3d

Add surface
tkspinControl

Create a spin control in a TCL/TK window
tkspin3d

Create TCL/TK controller for RGL window
text3d

Add text to plot
tagged3d

Find tags on rgl objects.
tkrgl

The former tkrgl package
textureSource

Retrieve source code used to produce texture file.
thigmophobe3d

Find the direction away from the closest point in a 3d projection
tkpar3dsave

Modal dialog for saving par3d settings
subsceneInfo

Get information on subscenes
turn3d

Create a solid of rotation from a two-dimensional curve
vertexControl

Set attributes of vertices
writeASY

Write Asymptote code for an RGL scene
toggleWidget

An HTML widget to toggle display of elements of a scene
writeOBJ

Read and write Wavefront OBJ format files
viewpoint

Set up viewpoint
writePLY

Write Stanford PLY format files
triangulate

Triangulate a two-dimensional polygon